CA not live yet gmgn
Drawdrop
last draw
#?
#?

No hour has been drawn yet. When the first one closes, two drops are drawn and split everything the other drops put in.

Hopper · hour 1 0 drops · 0
#1first drop
each drawn drop takeshalf the hopperneeds 3 drops

The hopper opens the minute $DRAWDROP is live. Drop #1 is the first move.

drawat launch

One drop is 5,000 $DRAWDROP. Drop as many as you like; each is its own capsule.

Spec sheetDRG · DRAWDROP-01
  1. The drop. A drop is 5,000 $DRAWDROP. All of it goes into the hour's hopper. Drop as many times as you like; each drop is its own numbered capsule.
  2. The draw. At the top of the hour the hopper is sealed to a block three blocks ahead. That block's hash draws two different capsules. Nobody, the house included, knows it at the close.
  3. The split. Each drawn capsule takes half the hopper: its own 5,000 back plus half of everything the other drops put in. No cut.
  4. Short hours. An hour that closes with fewer than three drops is refunded, 5,000 back per drop.
worked hour

Twelve drops make a 60,000 hopper. The draw block's hash lands on capsules #4 and #9.

Each takes 30,000: its own 5,000 back plus 25,000 from the other ten. The ten other drops paid them; the next hour opens in the same block.

With three drops in, a drawn capsule takes 7,500 for its 5,000. With forty, 100,000.

Log0 entries
  1. Quiet. Drops, seals and draws print here as they land.
Past draws0 hours drawn
  1. No hour drawn yet. Every draw prints here with its block and hash, so anyone can redo it.